**Progress Summary:**
Since the last checkup (where I was at (11, 6) having just closed the SNES flavor text), my attempts to leave the bedroom have continued unsuccessfully:
1. I navigated to (11, 11) and attempted to interact ('a') with the lower stair tile (12, 11), which failed.
2. Having exhausted all walking and interaction attempts on both stair tiles, I concluded the standard triggers (PC E-mail, SNES message) were not working as expected for the stairs.
3. I decided to investigate the last major interactable object: the bed at (5, 5)/(6, 5). I navigated to position (7, 5) and interacted ('a') with the bed, which yielded no result.
4. I hypothesized that perhaps the PC interaction needed a second step (like accessing item storage). I navigated back to (8, 8), faced the PC at (7, 8), and interacted ('a') again. This produced no new text or menu, disproving the hypothesis.
5. Having exhausted all interactable objects and stair attempts, I decided to meticulously retry walking onto the stairs one last time, assuming the E-mail *must* have unlocked them and an earlier attempt was flawed.
6. I began navigating back towards the stairs, reaching my current position of (9, 9).
**Visited Positions (since last checkup at (11, 6)):**
(11, 6), (11, 7), (11, 8), (11, 9), (11, 10), (11, 11), (10, 6), (9, 6), (8, 6), (7, 6), (7, 5), (7, 7), (8, 7), (8, 8), (8, 9), (9, 9)
**Important Lessons Learned:**
1. **Standard Game Triggers Can Fail:** Reading the E-mail on the PC ("PROF.OAK wants you...") is the standard trigger to leave the room in Pokémon Yellow, but it has not made the stairs usable via walking or interaction in this specific instance. The reason is currently unknown.
2. **Interaction Context is Exhausted:** Interacting with the PC, SNES/TV (both directly and indirectly), Bed, and Stairs (both tiles, via walking and 'a' button) has yielded no path forward after the E-mail was read.
3. **Re-Interaction Confirms Limits:** Interacting with the PC a second time confirmed it only provides the E-mail message, ruling out hidden menus or item retrieval as a requirement *from the PC itself*.
4. **Persistence is Required:** Being blocked requires methodically checking all possibilities and even re-checking previous attempts in case of error or subtle changes.
**Overall Goals:**
1. **Exit the Bedroom:** This remains the absolute, immediate priority. My current plan is to complete the final, meticulous attempt to *walk* onto the stairs (first (12, 10) from (11, 10), then (12, 11) from (11, 11)). If this fails, I will need to radically rethink the situation. Possibilities include interacting with minor objects (bookshelf, plant, window - very unlikely) or considering if 'Start'/'Select' buttons have an unexpected use here (unlikely).
2. **Explore Downstairs & Pallet Town:** Assuming exit is possible, proceed downstairs, talk to Mom, leave the house, and explore Pallet Town.
3. **Go to Professor Oak's Lab:** Follow the E-mail instruction to trigger the main plot.
4. **Receive Starter Pokémon (Pikachu):** Obtain the first Pokémon.
5. **Begin Pokémon Journey:** Head north towards Route 1.